


Non-Linear Music
Examples: Interactive Video Game Music
Adaptive music that responds to events, inputs, or triggers. Custom music paths help the user engage with their own unique gameplay or individual interaction, making it easier for them to develop a strong connection with the game, product, or overall experience.

Linear Music
Examples:
Music fixed to moving picture, it usually has a strong relation to what happens on screen or with the narrative.

Ambient Music
Video Games, Apps, Websites, Videos.
Quite often background musical atmospheres consisting of ethereal harmonies, drones, little to none melodic material, processed audio, and effects that ultimately sets a specific emotion, vibe, mood, or feeling without being intrusive.

User Interface Sound Design
Video Games, Apps, websites.
Satisfactory stingers and sounds specifically crafted for user interfaces and consumer experience, they can also be very musical if desired. These sounds are usually used to reinforce an action or decision.

Song Writting
Video Games, Film, Commercials, Jingles.
Songs usually accompanied with music, the lyrics of the song are usually meaningful well thought and directly related to a narrative.

Other Music Services
Composer Assistant, Orchestrator, Arranger, MIDI Mock-up Creator, Music Editor, Music Implementer.
If your project would benefit from a helping hand, an orchestrator, an arranger, if you would like to have a good-sounding MIDI mock-up of a score, or if a deadline is getting closer and need some additional music I would certainly be of aid.

Audio Correction
Music, Audio, Dialogue
Cleaning up, balancing sound, and prioritizing what is bei